Monthly Archives: June 2012

The Realities of 1.3 [SWTOR]

The ‘ savior patch’  is finally here and Group Finder is live in SWTOR. For those interested in the dynamics of Group Finders, Spinks has an excellent overview post. A few observations from my day 1 experiences before I head … Continue reading

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Free Credits and Other Joys of 1.3 [SWTOR]

With 1.3 dropping today, it’s worth reminding everyone to head to the PvP mission terminal to collect their free credits. Yes, you read that correctly, as part of the programme to get players PvPing, Bioware is giving everyone a choice … Continue reading

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How WoW Has Changed Me

It has been nearly a year and a half since I last stepped into Azeroth, yet it still feels like yesterday that clicked the ‘unsubscribe’ button. With Mists of Pandaria looking like a summer release, I now find myself reflecting … Continue reading

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Beholden to the Real Money Auction House [Diablo 3]

When the online requirement of Diablo 3 was announced, I defended it to my friends: “It should protect against cheating and piracy”, I argued, “Things that we can all agree are wrong and ruin the gaming experience.” “But what about … Continue reading

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MMOs are More Fun When Free [GW2]

Today Keen draws attention to a particularly interesting quote from Colin Johanson, Lead Content Developer for Guild Wars 2: If the success of a subscription-based MMO is measured by the number of people paying a monthly fee, how does that … Continue reading

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World First Hardcore Diablo Inferno Kill [Diablo 3]

If you are still playing Diablo 3, you might be interested to know that the world first Hardcore kill has just been confirmed by Blizzard. From a progression standpoint, this is the biggest challenge in the game and signifies the … Continue reading

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Someone Else’s Story [Max Payne 3]

Over the last week or so my MMO consumption has gradually diminished, as I found myself fully immersed in Max Payne 3. If you’ve read my previous entry on male protagonists, you’ll note that I am tired of the archetypal … Continue reading

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